Motorola RAZR V3

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Expensive and useless.
Just try to buy it, it really disappoints you. That is a Motorola...
Here it's characteristics:
4,096 colour STN sub LCD,
96x80 pixel resolution
5.5 MB shared internal memory
2.2 inch 262,144 colour TFT main LCD,
 176 x 220 pixel resolution
Super-thin metal clamshell design with internal antenna
Quad-band GSM 850/900/1800/1900MHz
VGA digital still camera with 4x digital zoom
24 tone polyphonic synthesiser

Standard Motorola user interface with skin support SMS/EMS, MMS, e-mail and instant messaging MiniUSB and Bluetooth wireless connectivity Data synchronisation with PC applications xHTML browser (WAP 2.0 compliant) over GPRS Java (MIDP 2.0) support Technologically the V3 does not break any new ground; the feature set of the V3 is almost identical to that of the V600.
VGA camera, 24 tone polyphonic ringtones, Java MIDP 2.0 support and WAP 2.0 support. Internal memory remains unchanged at 5.5 megabytes, and there is no memory card support, although I can't imagine where they would put a memory card slot in such a thin phone. The main screen has been enlarged to 2.2 inches from 1.8 and had its colours upgraded to 262,000 from 65,000, although the resolution remains the same.
The V3 also gets a colour passive matrix LCD on the front of the flip, which can be used with the integrated camera to take self portraits. Skin support has also been added. The phone is manufactured entirely out of aluminium, and Motorola claim the building material to be of the same grade as used in the construction of aircraft. Indeed the phone felt extremely durable and solid, and the smooth metallic feel was a marked change to the plastic materials common to most mobile phones. The chemically etched keypad is also aluminium and features smooth lines and electroluminescent blue backlighting, which is extremely pleasing to the eye.
The keypad's layout is standard Motorola, although two new keys have been added. The layout consists of two soft keys and menu key at the top, followed by the typical four arrows keys and confirm key in the middle. Around this are the new mail and web browser shortcut keys as well as the dial and end call keys, with the 12 key numerical keypad below. Worth noting is the fact that this is the first Motorola phone to have the dial key on the left and the hang up key on the right, as Motorola have finally begun following the world standard in this key layout. The main screen used in the V3 is a new one made by Sharp for Motorola.
It is 2.2 inches in size and can display up to 262,000 colours at 176x220 pixel resolution. It is reasonably bright and colourful, although in bright sunlight the display fades out slightly. On the outside of the flip is a new colour STN LCD display, capable of displaying 4,096 colours at 96x80 pixel resolution. The addition of such a screen allows for you to use it as a viewfinder when taking self-portraits, but other than that I personally preferred the monochrome screen from the V600 as it is much brighter and doesn't require backlighting to read it - the V3's external screen goes completely black when the backlighting turns off, m aking it impossible to read without lighting it up again (by pushing one of the side keys).
The Motorola V3 is a quad-band GSM device, meaning it will work with any GSM network currently in existence, supporting 900/1800 MHz dual-band European and Asian networks, as well as 850 and 1900 MHz American networks. GPRS Class 10 support allows for packet data transmission at the highest possible GPRS speeds available, typically peaking at about 48 kilobytes per second. Internet access is through Motorola's WAP 2.0 compliant browser.
This browser can view xHTML and older WML pages, and is quick to load them as well. The V3 has a slim Lithium-ion battery installed with a capacity of 750 mAh, and officially is capable of up to 250 hours of standby time and six and a half hours of talk time. In practice the V3 lasted me a good three days on a single charge, with average usage of the phone ??? an hour of phone calls, 20 minutes of game playing and 20 minutes of camera usage, on average, per day.

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This page contains a single entry by Administrator published on December 11, 2007 4:02 PM.

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